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Mirror of Rust's allocator api for use on stable rust
Nanim is an easy-to-use framework to create smooth GPU-accelerated animations that can be previewed live inside a glfw window and, when ready, rendered to videos at an arbitrary resolution and framโฆ
GLFW3 bindings and idiomatic wrapper for Rust.
Online Multiplayer Browser Game with Old-School Raycasting Graphics.
An opionated set of Best Practices for the Bevy game engine
The continuation of the venerable JA2-Stracciatella project.
Executes commands in response to file modifications
Open source remake and Fan Expansion of Dungeon Keeper.
Fast, concurrent, arena-based allocator with drop support
Blazingly fast path based retained layout engine for Bevy entities, built around vanilla Bevy ECS.
๐ฆ Friendly little instrumentation profiler for Rust ๐ฆ
Custom hash algorithm used by rustc (plus hashmap/set aliases): fast, deterministic, not secure
A simple Rust implementation of Orkin's Goal-Oriented Action-Planning.
aHash is a non-cryptographic hashing algorithm that uses the AES hardware instruction
Cranelift based backend for rustc
A simple and easy-to-use library to enjoy videogames programming
The ultimate resource for transitioning to freelancing for software developers ๐ฉโ๐ป๐ซ๐ฎ
My curated list of projects using bevy in production, preferably with a company or a business model in mind.