Lists (3)
Sort Name ascending (A-Z)
Stars
📚 📈 Plug-and-play class-library project of standard Data Structures and Algorithms in C#
Wechat Mini Game Unity engine adapter documents.
Rougelite game, made in Cocos Creator
Hengle / Unity-Quadtree-Collision-Detection
Forked from MrTrueChina/Unity2D-Quadtree-Collision-Detection-SystemUnity四叉树碰撞检测
Коллекция известных структур данных пространственного разбиения в управляемой и нативной формах.
Implementation of generic spatial partitioning algorithm (Quadtree) for Unity.
Implementations of programming design patterns in Unity with examples in C# when to use them.
A port of Unity's official Survival Shooter tutorial to the Entity Component System.
Zombie Game using Unity's Entity Component System (ECS)
Unity Korea Entities(ECS) tutorial project
Basic Character Controller Using ECS and Unity.Physics Packages
利用Unity实现的碰撞检测,并添加四叉树优化,模块完全独立,重新实现Vector的方法即可在服务器使用
A Vampire Survivors inspired mobile game built from scratch in Unity
AI 助手全套开源解决方案,自带运营管理后台,开箱即用。集成了 ChatGPT, Azure, ChatGLM,讯飞星火,文心一言等多个平台的大语言模型。支持 MJ AI 绘画,Stable Diffusion AI 绘画,微博热搜等插件工具。采用 Go + Vue3 + element-plus 实现。
记录工作中用到的公开资源,技术文章,bug解决,以及unity相关教学。内容涉及 unity,AR/VR,游戏开发,投影,算法,大空间AR,热更新,AIGC等方面。
参考Genshin的GamePlay框架,包括战斗、解谜、怪物AI、剧情,持续开发中
A wonderful list of Game Development resources.
Danmaku no Kyojin (弾幕の巨人) is a 2D danmaku developed in C# with XNA.