- Spawn "Random" Enemies in playable space
- Stop enemy once it was close to the player
- start enemies random until certain distance then follow
- Explode Animation (Simple Particle System)
- Stormlight Pickups
- Explosions hit cost stormlight
- Storms rip blocks out of world
- generate voxel mesh in background
- remove voxels from world
- stom removes voxels from top and spawns new block with matching texture
- storm moves blocks
- Gravity control skills
-
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