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A library for building applications in a consistent and understandable way, with composition, testing, and ergonomics in mind.
Renderer for 3D Tiles in Javascript using three.js
Pannellum is a lightweight, free, and open source panorama viewer for the web.
A renderer that generates realistic images of the Earth from outer space.
Three.js-based implementation of 3D Gaussian splatting
A web-based 3D virtual space lightweight framework with high flexibility, extensibility, and easy hosting, built on ECS architecture
3D Gaussian Splatting, reimagined: Unleashing unmatched speed with C++ and CUDA from the ground up!
[ICLR 2024 Oral] Generative Gaussian Splatting for Efficient 3D Content Creation
Toy iOS + Metal AR Gaussian Splat Renderer
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
An unofficial implementation of paper 3D Gaussian Splatting for Real-Time Radiance Field Rendering by taichi lang.
Toy Gaussian Splatting visualization in Unity
Infinite Photorealistic Worlds using Procedural Generation
Single header library for creating image atlases.
Simple and safe Rust interface for FFmpeg libraries.
Spin is the open source developer tool for building and running serverless applications powered by WebAssembly.
A library for solving the satellite structure from motion problem
Visualize streams of multimodal data. Fast, easy to use, and simple to integrate. Built in Rust using egui.
Rendering Point Clouds with Compute Shaders
Convert code repos into an LLM prompt-friendly format. Mostly built by GPT-4.
Commandline tool for running SQL queries against JSON, CSV, Excel, Parquet, and more.
a programming library with geometric algorithms