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A simple terrain rendering project, with some neat optimizations such as baked lightmaps and fast ambient occclusion with heighmaps.

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jose-villegas/TerrainRendering

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Multitexture Terrain Rendering

Using heightmaps, libnoise for heightmap generation

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A simple terrain rendering project, with some neat optimizations such as baked lightmaps and fast ambient occclusion with heighmaps.

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