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GamePlay
GamePlay PublicForked from gameplay3d/gameplay
Open-source, cross-platform, C++ game framework/engine for creating 2D/3D mobile and desktop games.
C++
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PBR-White-Paper
PBR-White-Paper PublicForked from QianMo/PBR-White-Paper
⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)
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GPU-Pro-Books-Source-Code
GPU-Pro-Books-Source-Code PublicForked from QianMo/GPU-Pro-Books-Source-Code
💿 Source Code Collection of Book <GPU Pro> 1~ 7 | 《GPU Pro》1~ 7 书本源代码珍藏
GLSL
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Awesome-Unity-Shader
Awesome-Unity-Shader PublicForked from QianMo/Awesome-Unity-Shader
⛵ 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders
ShaderLab
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GPU-Gems-Book-Source-Code
GPU-Gems-Book-Source-Code PublicForked from QianMo/GPU-Gems-Book-Source-Code
💿 CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏
C++
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