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Yet another game engine group project.

C++ 38 1 Updated Sep 8, 2024

A framework for rapid prototyping and development of real-time rendering techniques.

Python 497 23 Updated Oct 8, 2024

Code for SIGGRAPH 2024 (ToG) paper "Specular Polynomials"

C++ 76 3 Updated Aug 20, 2024

Real-Time Path Guiding Using Bounding Voxel Sampling

21 1 Updated Jul 30, 2024

Change C++ code at runtime

C++ 2,183 234 Updated Jul 3, 2024

Neural Partitioning Pyramids for Denoising Monte Carlo Renderings

Python 36 3 Updated Apr 9, 2024

Source Code for "N-BVH: Neural ray queries with bounding volume hierarchies" (SIGGRAPH 2024)

C++ 110 10 Updated May 19, 2024

A novel neural network based path guiding technique for realtime path tracing. A small neural network is trainied in online fashion to approximate incident radiance in world space. This information…

C++ 7 Updated Jan 13, 2024

Implementation of "Practical Path Guiding for Efficient Light-Transport Simulation 2017" by Thomas Müller, Markus Gross, and Jan Novák in Mitsuba3 python.

Python 4 Updated Apr 20, 2023

Game Engines with Source: Learning from the best

415 17 Updated May 26, 2024

(SIGGRAPH 2024) Official repository for "Taming Diffusion Probabilistic Models for Character Control"

C# 166 12 Updated Sep 5, 2024

NcEngine: 3D game engine written in modern C++ and Vulkan

C++ 50 2 Updated Oct 8, 2024

RTXGI v2.0 Update including Neural Radiance Cache and Spatial Hash Radiance Cache

CMake 145 10 Updated Jul 23, 2024

ORX: Portable Game Engine

C 1,441 99 Updated Oct 8, 2024
C++ 514 30 Updated Jun 14, 2024

Official Implementation for "ConceptLab: Creative Generation using Diffusion Prior Constraints"

Python 243 19 Updated Dec 19, 2023

Source Code for "Neural Prefiltering for Correlation-Aware Levels of Detail" (SIGGRAPH 2023)

C++ 16 2 Updated Dec 13, 2023

Real-Time Rendering Framework

C++ 2,660 490 Updated Aug 19, 2024

Cog is a set of debug tools for Unreal Engine built on top of Dear ImGui

C++ 333 41 Updated Jul 20, 2024

Nanite on macOS

Swift 60 4 Updated May 24, 2023

Toy Gaussian Splatting visualization in Unity

C# 2,101 239 Updated Sep 23, 2024

GPU time metric for Unity apps (currently limited to Android/GLES)

C++ 157 36 Updated Oct 10, 2020

A Neural Volumetric Renderer

Cuda 216 9 Updated Jun 3, 2024

🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.

C++ 1,046 42 Updated Oct 7, 2024

The next generation vector paint program.

C++ 465 15 Updated Sep 28, 2024

My toy engine, mainly for rendering experiment and prototyping.

C++ 224 17 Updated Oct 8, 2024

Real-time physical light transport (PLT) framework

C++ 199 16 Updated Mar 30, 2023
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