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Breda University of Applied Sciences
- 't Goy, The Netherlands
- https://jacco.ompf2.com/
- @j_bikker
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nezix / lighthouse2
Forked from jbikker/lighthouse2Lighthouse 2 framework for real-time ray tracing
C++ examples for the Vulkan graphics API
NanoRT, single header only modern ray tracing kernel.
RTX Ray Tracing Renderer, made by Y3 students at Breda University of Applied Science
A modern open source rendering engine for animation and visual effects
Vulkan RTX path tracer with a declarative ES7-like scene description language.
C++ Rendering Plugin example for Unity
An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)
GPU Monte Carlo Ray Tracing Renderer using NVIDIA OptiX 7
Utilities built on top of core module
A curated list of awesome C/C++ performance optimization resources: talks, articles, books, libraries, tools, sites, blogs. Inspired by awesome.
Papers from the computer science community to read and discuss.
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Lighthouse 2 framework for real-time ray tracing