Stars
FFT-based ocean-wave rendering, implemented in Godot
A list of best books which are needed to be a specialist in golang
lightweight, idiomatic and composable router for building Go HTTP services
Unreal Engine 5 Guide. Learn to develop games for Windows, Linux, macOS, iOS, Android, Xbox Series X|S, PlayStation 5, Nintendo Switch.
컴퓨터 과학 스스로 학습하기 https://teachyourselfcs.com
A GDExtension plugin which give godot the ability to produce highly optimized Terrain for Open world games
Blender add-on to compute height from normal maps
Normal & height maps generation from single pictures
Langflow is a low-code app builder for RAG and multi-agent AI applications. It’s Python-based and agnostic to any model, API, or database.
🦜🔗 Build context-aware reasoning applications
Unreal Engine Plugin for C# to C++ compiler
GunterMueller / Books-2
Forked from ivanarandac/Books-2Best selection of my books, common to all.
WFC (Wave Function Collapse) and generic constraint satisfaction problem solver implementation for Godot 4
A tool to manage, organize and ease transitions between different scenes.
A Godot plugin for painting plants and props on arbitrary 3D surfaces implemented in GDScript
inkle's open source scripting language for writing interactive narrative.
Draw 3D debug graphics and 2D overlays with this add-on.
Zero Allocation StringBuilder for .NET and Unity.
Water Shader Prototype for Godot
This plugin uses the MultiMeshInstance2D to render thousands of bullets easily while running the logic in C++ to run at maximum performance.
An addon that brings jigglebones to Godot Engine 4.0.