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A PacMan remake built using the Java Swing library for its GUI

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proceduralPacMan

W,A,S,D to move. ENTER to start/pause. R to reset.

A PacMan remake built using the Java Swing library for its GUI. Custom game engine for 2D worlds, movement, and interactions as well as NPC pathing with the A* algorithm. "PathingStrategy" interface original code by CalPoly CSC203. Planned: Wave function collapse algorithm for procedural generation of PacMan's maze

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A PacMan remake built using the Java Swing library for its GUI

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