Pacman++: Pacman in C++ with SFML Andrew Simon, Jacob Cortez
NOTE: COMPILER MUST SUPPORT C++ 20 YOU DO NOT NEED TO INSTALL SFML
Build instructions:
- Download and run CMake on the files, adding a build folder as location of the builds
- Wait for up to 5 minutes as the SFML library is downloaded to the folder
- the .exe can be found in the build folder
High scores are stored in score.txt, which will be located in the build folder
Pacman is controlled by W-A-S-D.