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This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
XenUI is a framework for building user interfaces in native C++. Windows only (for now).
Game engine for Windows composed of multiple component libraries
Master programming by recreating your favorite technologies from scratch.
2D cross-platform vector graphics library for audio plugin development.
a Fast Fourier Transform (FFT) library that tries to Keep it Simple, Stupid
An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
a simple zero-configuration command-line http server
CLI11 is a command line parser for C++11 and beyond that provides a rich feature set with a simple and intuitive interface.
A game where you're a chicken nugget trying to solve puzzles and reach the sauce at the end.
A simple C++ library for reading and writing audio files.
A single-header ANSI C immediate mode cross-platform GUI library
Minimalistic C++/Python GUI library for OpenGL, GLES2/3, Metal, and WebAssembly/WebGL
Heavily optimized library for DEFLATE/zlib/gzip compression and decompression
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
A modern cross-platform low-level graphics library and rendering framework
Hunt down social media accounts by username across social networks
Game development samples published by the Xbox Advanced Technology Group using the Xbox One XDK and for the Universal Windows Platform (UWP).
OpenCore EFI folder for running macOS Sequoia on the Lenovo ThinkPad T490.