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A serialized Variant file inspector built into the Godot Editor

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jacobcoughenour/VarEdit

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VarEdit

A serialized Variant file inspector built into the Godot Editor. Perfect for debugging your save files stored using FileAccess.store_var().

Note

This is a work in progress so it only is a viewer at the moment. You can't edit anything yet.

Features

  • Displays all Variant types.
  • Multiple files open at once as tabs.
  • Displays nested dictionaries and arrays.
  • Tree or JSON text view.
  • Optional auto refresh when the file changes on disk.
  • Path filter to only display properties that match a pattern/path.
  • Supports files saved with FileAccess.COMPRESSION_GZIP.

Installation

  • Put addons/varedit folder in your project under addons.
  • Enable the plugin in your project settings.

License

Licensed under the MIT license, see LICENSE for more information.

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A serialized Variant file inspector built into the Godot Editor

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