- Mountain View, CA
- @j3rrywan9
Stars
- All languages
- Assembly
- Ballerina
- Bicep
- C
- C#
- C++
- CSS
- Clojure
- Common Workflow Language
- Crystal
- Dart
- Dhall
- Dockerfile
- Elixir
- Frege
- Go
- Gosu
- Groovy
- HCL
- HTML
- Hack
- Haskell
- Java
- JavaScript
- Jsonnet
- Jupyter Notebook
- Just
- Kotlin
- Lua
- MDX
- Makefile
- Markdown
- Mustache
- NSIS
- OCaml
- Objective-C
- PHP
- Perl
- PowerShell
- Prolog
- Python
- R
- Racket
- Roff
- Ruby
- Rust
- SCSS
- Scala
- Scheme
- Shell
- Smarty
- Starlark
- TeX
- TypeScript
- Vim Script
- Vue
- Yacc
- Zig
RobustMQ is a next-generation, high-performance, cloud-native, converged message queue that is compatible with multiple mainstream message queuing protocols and has complete Serveless capabilities.
An extremely fast CSS parser, transformer, bundler, and minifier written in Rust.
Kubernetes-native platform to run massively parallel data/streaming jobs
A command-line tool to perform health-checks for gRPC applications in Kubernetes and elsewhere
OpenTelemetry protocol (OTLP) specification and Protobuf definitions
A full-featured implementation of the Network Time Protocol, including NTS support.
Standardized Serverless ML Inference Platform on Kubernetes
Mega is an unofficial open source implementation of Google Piper.
Rust implementation of Google protocol buffers
Prometheus instrumentation library for Rust applications
Feature-rich ORM for modern Node.js and TypeScript, it supports PostgreSQL (with JSON and JSONB support), MySQL, MariaDB, SQLite, MS SQL Server, Snowflake, Oracle DB (v6), DB2 and DB2 for IBM i.
Trio – a friendly Python library for async concurrency and I/O
A terminal workspace with batteries included
Vitess is a database clustering system for horizontal scaling of MySQL.
A CLI for having Okta as the IdP for AWS CLI operations
Rhai - An embedded scripting language for Rust.
Go library for decoding generic map values into native Go structures and vice versa.
Go package for UUIDs based on RFC 4122 and DCE 1.1: Authentication and Security Services.
Go error library with error portability over the network
A refreshingly simple data-driven game engine built in Rust
Prometheus instrumentation library for Go applications