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madcraft.io
- Moscow
- https://madcraft.io/
Stars
Atomic CSS toolkit with Sass and ergonomics for creating styles of any complexity
Simple editable input fields / texts components for PixiJS.
A web-based Minecraft clone, built with THREE.js
Minecraft-like game engine in C++ with OpenGL
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
🍄 Build your own voxel games with Voxelize! Multiplayer, optimized, highly customizable full stack library.
Native port of Redis for Windows,it can be installed as service.
SSGI, Motion Blur, TRAA - Effects to enhance your three.js scene's realism
A package collection to make CLI applications or API Rest with TypeORM
fheroes2 is a recreation of Heroes of Might and Magic II game engine.
Non-Euclidean in Minecraft. See through portals and teleport seamlessly.
An as exact as possible recreation of Minecraft that i can make in Unity
Simple Minecraft proxy written in Node.js using the node-minecraft-protocol library
Rewrites the light engine to fix lighting performance and lighting errors
🦎 Real-time client/server communication over UDP using WebRTC and Node.js https://geckos.io
Lightweight OpenGL abstraction for Kotlin Multiplatform
TypeScript/JavaScript implementation of Binary Object Representation Serializer for Hashing
Dune II - The Building of A Dynasty reimplementation written in HTML5 / JavaScript
KorGE Game Engine. Multiplatform Kotlin Game Engine
A Cross Platform Graphics API For Kotlin JVM and Kotlin JS
The Boehm-Demers-Weiser conservative C/C++ Garbage Collector (bdwgc, also known as bdw-gc, boehm-gc, libgc)
Polyline Rendering for Bevy