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v0.1.2

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@bbernhar bbernhar released this 01 Dec 23:10
· 27 commits to main since this release
cbb887c

What's Changed

New Features 🎉

  • Always unlock released resource allocations. by @bbernhar in #918
  • Add support for RESIDENCY_HEAP_FLAG_CREATE_LOCKED. by @bbernhar in #919
  • Add GetResidencyManager to IResourceAllocation. by @bbernhar in #917
  • Add GetResourceAllocator support to IResourceAllocation. by @bbernhar in #922

Bug fixes 🐛

  • Fix check when final lock is released for resource allocations. by @bbernhar in #920
  • Fix D3D12 device from leaking. by @bbernhar in #925
  • Add EXPECT_REFCOUNT_EQ for D3D12 device at end of test. by @bbernhar in #926

Other Changes

Full Changelog: v0.1.1...v0.1.2