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Interact with your documents using the power of GPT, 100% privately, no data leaks

Python 53,029 7,124 Updated Jul 18, 2024

This repository contains low-level bindings for Vulkan used in Evergine.

C# 199 18 Updated Jul 1, 2024

The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.

C# 3,925 377 Updated Jul 18, 2024

Stride Game Engine (formerly Xenko)

C# 6,367 922 Updated Jul 19, 2024

Probabilistic language based on pattern matching and constraint propagation, 153 examples

C# 6,915 308 Updated May 6, 2024

⚡ Decompilation Tools and High Productivity Utilities ⚡

C# 1,618 52 Updated Jan 25, 2024

.NET Community Toolkit is a collection of helpers and APIs that work for all .NET developers and are agnostic of any specific UI platform. The toolkit is maintained and published by Microsoft, and …

C# 2,828 281 Updated Jul 6, 2024

[Unity] GPU-optimized marching cubes isosurface reconstruction

C# 381 35 Updated Feb 13, 2023

ALIEN is a CUDA-powered artificial life simulation program.

C++ 3,477 105 Updated Jul 19, 2024

Demonstrates seven different techniques for order-independent transparency in Vulkan.

C++ 264 20 Updated Jun 28, 2024

VS2022 Add-in. Click on any method or class to see what .NET Core's JIT generates for them (ASM).

C# 630 39 Updated Jun 20, 2024

A protocol for secure client/server connections over UDP

C 2,398 185 Updated Mar 31, 2024

A collection of some of the neat math and physics tricks that I've collected over the last few years.

C# 4,171 399 Updated Dec 15, 2023

Build Mobile, Desktop and WebAssembly apps with C# and XAML. Today. Open source and professionally supported.

C# 8,653 699 Updated Jul 19, 2024

Debugging visualizer for expression trees

C# 341 25 Updated Dec 8, 2022

Volume rendering by object space raymarching for Unity

C# 392 69 Updated Nov 26, 2018

ML.NET is an open source and cross-platform machine learning framework for .NET.

C# 8,944 1,860 Updated Jul 18, 2024

Voxel-based Global Illumination using Unity Scriptable Render Pipeline

C# 760 61 Updated Sep 20, 2022

A single-component, GPU-based universal ambient occlusion and bent normal baker for Unity. The successor to my BNAO respository

HLSL 302 29 Updated Jul 17, 2021

Unity ECS example for special effects

C# 558 61 Updated Jul 11, 2018

Unity Technologies management has fucked everything up. this is a guide to the job system circa 2019

C# 1,409 159 Updated Sep 15, 2023

Style your readme using CSS with this simple trick

5,099 1,841 Updated Nov 3, 2023

The code for our newly accepted paper in Pattern Recognition 2020: "U^2-Net: Going Deeper with Nested U-Structure for Salient Object Detection."

Python 8,352 1,435 Updated Jun 26, 2024

Serverless, peer-to-peer, local file sharing through sound

C++ 2,147 136 Updated Dec 11, 2020

A rectangle packing library for .NET Standard

C# 73 12 Updated Jan 9, 2024

A simple mesh decal component for Unity

C# 208 18 Updated Dec 5, 2020

For when people get too hyped up about things

7,260 82 Updated Jan 5, 2024

Code and data for the paper, "Automatically Neutralizing Subjective Bias in Text"

Python 191 43 Updated Apr 14, 2022

Official tensorflow implementation for CVPR2020 paper “Learning to Cartoonize Using White-box Cartoon Representations”

Python 3,929 737 Updated Oct 9, 2022
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