Stars
Unity VFX Graph samples with SDF (signed distance field)
Use Kinect's depth feed with Unity's VFX Graph
Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.
XboxCtrlrInput is a C# wrapper for Unity3D that aims to handle Xbox 360 controller input with multiple controllers on multiple platforms
Visual software made for Takamatsu media art festival
GPU powered boids with multiple implementations