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An easy-to-use and fast library for task-based parallelism, utilizing coroutines.
A game engine made as part of the Kohi Game Engine series on YouTube (and Twitch!), where we make a game engine from the ground up using C and Vulkan.
A native, user-mode, multi-process, graphical debugger.
Free and open-source database diagrams editor, visualize and design your DB with a single query.
Lightweight WASM Postgres with real-time, reactive bindings.
A C testing library in 1 file. No dependencies, no dynamic allocation. ISC licensed.
Starlark in Go: the Starlark configuration language, implemented in Go
Extremely fast, in memory, JSON and interface library for modern C++
Get up and running with Llama 3.2, Mistral, Gemma 2, and other large language models.
The Espruino JavaScript interpreter - Official Repo
Compiler for the Vale programming language - https://vale.dev/
a Productive Parallel Programming Language
Sonic is a Go library for network and I/O programming that provides developers with a consistent asynchronous model, with a focus on achieving the lowest possible latency and jitter in Go.
Lightweight, fast and reliable key/value storage engine based on Bitcask.
An Emacs framework for the stubborn martian hacker
A VM with adaptive optimization and JIT compilation, built for Rakudo
Grafana Mimir provides horizontally scalable, highly available, multi-tenant, long-term storage for Prometheus.
A personal experimental C++ Syntax 2 -> Syntax 1 compiler
eBPF distributed networking observability tool for Kubernetes
🚀 gnet is a high-performance, lightweight, non-blocking, event-driven networking framework written in pure Go.