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An experimental simulation of "Conway's Game Of Life" in an unlimited universe. Written in C++.

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ief015/GameOfLife

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Game Of Life

A personal experiment to optimally implement "Conway's Game of Life" in an unlimited, multithreaded environment.

The only dependency is SFML 2.5.x for window and graphics handling. Typeface ProggyCleanSZ.ttf provided by proggyfonts.

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For Windows (x86): GameOfLife-latest.zip

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Features

  • Multithreading support.
  • Unbounded universe simulation.
  • Custom rulestrings.
  • Minimal approach.

Limitations

  • B0 is not supported (due to unlimited universe size).

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An experimental simulation of "Conway's Game Of Life" in an unlimited universe. Written in C++.

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