World's one of the most famous games, Tetris project with C# and Unity. Implemented most features that is needed for the contemporary Tetris series.
The game can start with two different modes. Infinity mode is a classic one, but in the Stage mode, you need to find and clear gems (the orange blocks) to clear the stage and go to the next level.
When a line is cleared, the score increases based on the number of lines cleared at once.
You can see the next piece of a tetromino upper-right side of the screen.
A tetromino will land if it is allowed to drop into the bottom field. As you moves the falling piece, the ghost piece moves below it.
If you push the space bar, a Tetromino drops instantly to where the Ghost Piece is. It can't be moved or rotated afterwards. It causes the Score to go up. If you need more sensitive control, you can push the down arrow button to drop softly.
Implement the classic BGM as well as the sound effects for Tetris arcade version.