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Make compat for Sakura-sou no Pet na Kanojo #18443

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Try to fix sceGeDrawSync timing
Not EatCycles when SDK < 6.60
fix #15224
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sum2012 committed Nov 26, 2023
commit eaac8656f0c81c2c492f93cc36c563f6e0b34487
2 changes: 1 addition & 1 deletion Core/HLE/sceGe.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -391,7 +391,7 @@ static u32 sceGeDrawSync(u32 mode) {
//wait/check entire drawing state
if (PSP_CoreParameter().compat.flags().DrawSyncEatCycles)
hleEatCycles(500000); //HACK(?) : Potential fix for Crash Tag Team Racing and a few Gundam games
else
else if (sceKernelGetCompiledSdkVersion() < 0x06060010)
hleEatCycles(1240);
DEBUG_LOG(SCEGE, "sceGeDrawSync(mode=%d) (0=wait for completion, 1=peek)", mode);
return gpu->DrawSync(mode);
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