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Blend4Web is a tool for interactive 3D visualization on the Internet
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Shared data types for building collaborative software
Write Emacs packages in Swift!
Easily display interactive 3D models on the web and in AR!
Port of the OpenCascade CAD library to JavaScript and WebAssembly via Emscripten.
C++ libraries and programs demonstrating mesh processing research published in ACM SIGGRAPH (1992-1998)
Headers Only C++11 Geometry Tessellation library for Vector Graphics, that can run on any computer with or without FPU. No standard library required.
Implementation of destination-driven code generation with control destinations. See [post.md](post.md)
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
Mesh optimization library that makes meshes smaller and faster to render
Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform interface on top of various graphics APIs (e.g. OpenGL, Metal an…
A lightweight JIT compiler based on MIR (Medium Internal Representation) and C11 JIT compiler and interpreter based on MIR
Javascript Extended Range Imaging Viewer
This repo accompanies the research paper, ARKitScenes - A Diverse Real-World Dataset for 3D Indoor Scene Understanding Using Mobile RGB-D Data and contains the data, scripts to visualize and proces…
Hypersim: A Photorealistic Synthetic Dataset for Holistic Indoor Scene Understanding
Fast and advanced PNG (APNG) decoder and encoder (lossy / lossless)