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HlslDecompiler-1 Public
Forked from AndresTraks/HlslDecompilerDecompiles Shader Model 3.0 shaders into HLSL code (work in progress)
C# MIT License UpdatedAug 24, 2022 -
HLSLDecompiler Public
Forked from Quon/HLSLDecompilerHLSL Decompiler forked from 3Dmigoto
C++ Other UpdatedMay 20, 2022 -
GenshinData Public
Forked from Milkve/GenshinDataRepository containing the game data for the game Genshin Impact.
UpdatedMay 3, 2022 -
Grasscutter Public
Forked from Grasscutters/GrasscutterA server software reimplementation for a certain anime game.
Java Apache License 2.0 UpdatedMay 3, 2022 -
GrassClipper-X Public
Forked from Grasscutters/GrassClipper-XA MiHoYo-like launcher for custom servers, better UI & insensible proxy
UpdatedApr 23, 2022 -
Unity2022_SUNTAIL_Stylized_Fantasy_Village_Optimization Public
Forked from lwwhb/Unity2022_SUNTAIL_Stylized_Fantasy_Village_Optimization针对AssetStore上的SUNTAIL - Stylized Fantasy Village项目系统级优化
C# UpdatedMar 23, 2022 -
SabreCSG Public
Forked from sabresaurus/SabreCSGLevel design tools for Unity
C# MIT License UpdatedJan 30, 2022 -
renderdoc Public
Forked from baldurk/renderdocRenderDoc is a stand-alone graphics debugging tool.
C++ MIT License UpdatedNov 10, 2021 -
anything_about_game Public
Forked from killop/anything_about_gameA wonderful list of Game Development resources.
Apache License 2.0 UpdatedSep 23, 2021 -
Trajectory-Line-Unity Public
Forked from Matthew-J-Spencer/Trajectory-Line-UnityA powerful trajectory line for Unity
C# MIT License UpdatedSep 15, 2021 -
KlayGE Public
Forked from gongminmin/KlayGEKlayGE is a cross-platform open source game engine with plugin-based architecture.
C++ GNU General Public License v2.0 UpdatedSep 12, 2021 -
VQEngine Public
Forked from vilbeyli/VQEngineMulti-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support
C++ GNU General Public License v3.0 UpdatedAug 27, 2021 -
Unity-Basic-Shader Public
Forked from ipud2/Unity-Basic-ShaderUnity Basic Shader
ShaderLab UpdatedAug 23, 2021 -
JasonMaToonRenderPipeline Public
Forked from JasonMa0012/JTRPJTRP : Unity HDRP ToonShading Render Pipeline (Preview)
C# MIT License UpdatedAug 21, 2021 -
renderdoc2fbx Public
Forked from FXTD-ODYSSEY/renderdoc2fbxrenderdoc python extension for exporting FBX file
Python MIT License UpdatedAug 15, 2021 -
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BoatAttack Public
Forked from Unity-Technologies/BoatAttackDemo Project using the Universal RP from Unity3D
C# Other UpdatedJul 6, 2021 -
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crest Public
Forked from wave-harmonic/crestAn advanced ocean system implemented in Unity3D
C# Other UpdatedMay 18, 2021 -
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GenshinCharacterShaderZhihuVer Public
Forked from ashyukiha/GenshinCharacterShaderZhihuVerThe implementation of URP Genshin Like Character Shader used in my Zhihu Article.
ShaderLab MIT License UpdatedApr 25, 2021 -
UnityURPToonLitShaderExample Public
Forked from ColinLeung-NiloCat/UnityURPToonLitShaderExampleA very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
HLSL MIT License UpdatedApr 6, 2021 -
Solar-System Public
Forked from SebLague/Solar-SystemSimple solar system experiment
C# MIT License UpdatedMar 31, 2021 -
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CelShadingWithFringeShadow_URP Public
Forked from FlowingCrescent/CelShadingWithFringeShadow_URPA demo for displaying fringe shadow in cel shading by unity
ShaderLab MIT License UpdatedJan 20, 2021 -
TestbedHDRP Public
Forked from keijiro/TestbedHDRPTestbed project for Unity HDRP (High Definition Render Pipeline)
ShaderLab The Unlicense UpdatedAug 17, 2020 -
HdrpVatExample Public
Forked from keijiro/HdrpVatExampleVAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph
HLSL UpdatedAug 10, 2020 -
SpriteGlow Public
Forked from elringus/sprite-glowA sprite glow effect for Unity game engine
C# MIT License UpdatedJul 7, 2020 -
dxbc_reader Public
Forked from luxuia/dxbc_readereasy to read hlsl asm shader code. parse dxbc text and export hlsl like for read
Lua Apache License 2.0 UpdatedJun 15, 2020