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Headcrab Junkyard

Welcome to our junkyard!

This is our page on GitHub, which is used for mirroring some of the repos from our main page on GitLab so if you wanna open an issue for some of the repos you better do that there

We are currently working on the GoldSrc engine reimplementation here and its upgraded version (something similar to Source Engine but following its own "evolution" path) here

We also have our own reimplementation projects for both the engine SDK and the game code, which are GPL-licensed and compatible with the engine reimplementations

There is also an attempt to reimplement the VGUI2 library and its controls/widgets code to make that functionality accessible to game/mod developers

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  1. OGS OGS Public

    An open-source GoldSrc engine clone (Clean authentic reimplementation without using reverse-engineered code)

    C 97 13

  2. ApertureSrc ApertureSrc Public

    Further adventures of OGS Engine in Modernland (Alternative way of GoldSrc engine evolution)

    C 9 2

  3. openlambda openlambda Public

    OGS + ApertureSrc engines shared game codebase

    C++ 6 3

  4. vgui2-reimp vgui2-reimp Public

    Reimplemented VGUI2 library

    C++ 2

  5. ogs-sdk ogs-sdk Public

    GPL-licensed HLSDK (reimplemented using the original Quake engine and manually rewritten sources)

    C 4

  6. revgui_controls revgui_controls Public

    Reimplemented VGUI2 library controls

    C++ 1

Repositories

Showing 10 of 16 repositories
  • ogs-sdk Public

    GPL-licensed HLSDK (reimplemented using the original Quake engine and manually rewritten sources)

    headcrab-junkyard/ogs-sdk’s past year of commit activity
    C 4 GPL-3.0 0 0 0 Updated Jul 10, 2024
  • headcrab-junkyard/ApertureEd’s past year of commit activity
    C++ 0 0 0 0 Updated Jul 7, 2024
  • openlambda Public

    OGS + ApertureSrc engines shared game codebase

    headcrab-junkyard/openlambda’s past year of commit activity
    C++ 6 GPL-3.0 3 0 0 Updated Jul 7, 2024
  • ApertureSrc Public

    Further adventures of OGS Engine in Modernland (Alternative way of GoldSrc engine evolution)

    headcrab-junkyard/ApertureSrc’s past year of commit activity
    C 9 GPL-3.0 2 0 0 Updated Jun 23, 2024
  • OGS Public

    An open-source GoldSrc engine clone (Clean authentic reimplementation without using reverse-engineered code)

    headcrab-junkyard/OGS’s past year of commit activity
    C 97 GPL-3.0 13 0 0 Updated May 19, 2024
  • headcrab-junkyard/source-sdk-2020’s past year of commit activity
    C++ 2 0 0 0 Updated Mar 11, 2024
  • revgui_controls Public

    Reimplemented VGUI2 library controls

    headcrab-junkyard/revgui_controls’s past year of commit activity
    C++ 1 GPL-3.0 0 0 0 Updated Jan 19, 2024
  • .github Public
    headcrab-junkyard/.github’s past year of commit activity
    0 0 0 0 Updated Aug 12, 2023
  • halflife-traced Public Forked from ValveSoftware/halflife

    Half-Life 1 engine based games

    headcrab-junkyard/halflife-traced’s past year of commit activity
    C++ 0 614 0 0 Updated Oct 6, 2022
  • vgui2-reimp Public

    Reimplemented VGUI2 library

    headcrab-junkyard/vgui2-reimp’s past year of commit activity
    C++ 2 GPL-3.0 0 0 0 Updated Oct 19, 2021

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