Skip to content
View hdzdpc's full-sized avatar

Block or report hdzdpc

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

GPU-based implementation of Dual Contouring in Unity for destructible voxel terrain.

C# 264 39 Updated Aug 20, 2022
C 313 32 Updated Jun 5, 2024

Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

C++ 12,608 2,874 Updated Aug 8, 2024

最好用的 V2Ray 一键安装脚本 & 管理脚本

Shell 24,554 16,136 Updated Sep 7, 2024

Minecraft, but I made it in 48 hours.

C 3,993 437 Updated Apr 26, 2024

Piccolo (formerly Pilot) – mini game engine for games104

C++ 5,885 1,823 Updated Sep 30, 2024

Entity Component System focused on usability and flexibility.

Rust 750 45 Updated Oct 26, 2024

A refreshingly simple data-driven game engine built in Rust

Rust 36,042 3,560 Updated Nov 2, 2024

Unoptimized marching cubes editor.

JavaScript 2 Updated Sep 27, 2021

3D and 2D game engine written in Rust

Rust 7,754 352 Updated Nov 2, 2024

程序员在家做饭方法指南。Programmer's guide about how to cook at home (Simplified Chinese only).

Dockerfile 67,123 8,722 Updated Oct 24, 2024

A basic minecraft clone made with unity in 24 hours

C# 814 227 Updated Oct 2, 2020

A sparse octree data structure.

TypeScript 117 20 Updated Jul 5, 2024
C# 1 Updated Aug 6, 2021

Functional, minimal, data-oriented, ultra-high performance ECS library written in JavaScript

JavaScript 923 84 Updated Oct 14, 2024

The best way to write secure and reliable applications. Write nothing; deploy nowhere.

Dockerfile 60,747 4,713 Updated Aug 7, 2024

Unity Post Processing Stack Library | Unity引擎的高品质后处理库

C# 3,146 672 Updated Jul 14, 2023

⚓ 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.

9,147 1,689 Updated Oct 16, 2021

Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference

HTML 3,543 1,050 Updated Dec 12, 2022

A post processing library for three.js.

JavaScript 2,343 213 Updated Oct 31, 2024

Pick a time and let your computer shutdown itself.

C# 374 42 Updated Oct 26, 2024

🐙 🐙图形学论文实现

C++ 1,445 239 Updated Mar 6, 2022

JavaScript 3D Library.

JavaScript 102,510 35,370 Updated Nov 2, 2024

3D playground built on three.js and cannon.js.

TypeScript 1,470 390 Updated Oct 10, 2024

Windows Precision Touchpad Driver Implementation for Apple MacBook / Magic Trackpad

C 9,030 569 Updated Jan 7, 2024

网易云音乐ncm格式转换python脚本, 递归文件夹下所有文件

Python 72 26 Updated Nov 23, 2023

Data structures & algorithms implemented in TypeScript

TypeScript 292 117 Updated Jul 20, 2021
Next