Riot/iOS is an iOS Matrix client.
It is based on MatrixKit (https://github.com/matrix-org/matrix-ios-kit) and MatrixSDK (https://github.com/matrix-org/matrix-ios-sdk).
You can build the app from source as per below:
Before opening the Riot Xcode workspace, you need to build it with the CocoaPods command:
$ cd Riot $ bundle install $ bundle exec pod install
This will load all dependencies for the Riot source code, including MatrixKit
and MatrixSDK. You will need an recent and updated (pod setup
) install of
CocoaPods.
Then, open Riot.xcworkspace
with Xcode
$ open Riot.xcworkspace
Uncomment the right definitions of $matrixKitVersion
for the version you want to develop and build against. For example, if you are trying to build the develop branch, uncomment $matrixKitVersion = 'develop'
and make sure the more specific MatrixKit version is commented out. Once you are done editing the Podfile
, run pod install
.
You may need to change the bundle identifier and app group identifier to be unique to get Xcode to build the app. Make sure to change the application group identifier everywhere by running a search for group.im.vector
and changing every spot that identifier is used to your new identifier.
Copyright (c) 2014-2017 OpenMarket Ltd Copyright (c) 2017 Vector Creations Ltd Copyright (c) 2017-2019 New Vector Ltd
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this work except in compliance with the License. You may obtain a copy of the License in the LICENSE file, or at:
https://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.