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New effect: Plow Through The Traffic #281

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#261
I tried to recreate push cars like in "Highjack" mission but it didn't work properly.
Right now in the effect pushing work only for player. I'll try to do this for everyone

@gromchek gromchek force-pushed the new_effect_plow_through_the_traffic branch from af21bdb to b5c19e3 Compare January 26, 2024 18:44
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Lordmau5 commented Aug 4, 2024

Actually getting around to looking at your PRs again and preparing a new version of the mod (since I've not done that all this time with all your new effects)

Apologies for that.


As for this, it weels a bit... weird? As in, like a... weaker "Force Field" instead of when you actually hit them...

Not sure if it might be better to hook the collission event and handling it through that?

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gromchek commented Aug 4, 2024

Not sure if it might be better to hook the collission event and handling it through that?

I will think about it. Also thanks for release the new version of mod

@Lordmau5 Lordmau5 added this to the 3.2.3 milestone Aug 5, 2024
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gromchek commented Aug 8, 2024

Not sure if it might be better to hook the collission event and handling it through that?

I tested collision event. Everything works fine except one thing: player's car takes damage, too and move a bit.
I tried make a hook on CPhysical::ApplyCollision but game crashed.

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