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The source code of the Medieval Fantasy City Generator with a build system

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Medieval Fantasy City Generator

Install and run on linux

$ ./Scripts/setup.sh
$ ./Scripts/build.sh
$ ./Scripts/run.sh

These scripts contain the steps to fetch the dependencies and build the project. I don't know much about haxe and lime so there might be a much easier way to do things, let me know, I just hacked together something that worked on my machine.

This is the source code of the Medieval Fantasy City Generator (also available here). It lacks some of the latest features, namely waterbodies, options UI and some smaller ones. Maybe I'll update it later.

You'll need OpenFL and msignal to run this code, both available through haxelib.

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