Fix multiprocessing bug in Windows/Mac OS X #13
Merged
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The multiprocessing pool started uses the default method for launching child processes, which is OS specific. The default on Unix is "fork", and the resulting process inherits all resources from the parent process. Conversely, the default on Mac OS X/Windows is "spawn", which results in a minimal number of resources inherited by the child process.
I changed the code to explicitly use "fork", and I was able to run through the README on a Mac M1. I presume this fix would also help Windows users, though I haven't tested myself.
While I was at it, I fixed a small typo in the README.
Thanks for sharing the code and having a really nice README!