Check sound status before playHtml5() #714
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Playing a looped sound in IE11 (HTML audio) and stopping it again either, immediately or after a short delay, causes the sound to loop indefinitely.
I found the minimum time to safely play and stop a looping sound was about 800ms - anything less and the sound would result in the bug.
This is due to the readyState not being 4 (canPlayThrough) initially. After the readyState callback, no check is made whether the sound has been stopped in the meantime before playHtml5() is called.
I found playing the sound at least once (loop false) rather than just having silence was more desirable.