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Add option to export Material as Spatial Material #276

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merged 2 commits into from
Sep 3, 2019

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Jason0214
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Fix #273

Blender API is keep changing in Blender master branch, which makes it
hard to do regression tests. Here, switch back to Blender2.80 stable
for all the testing. Will consider testing with up-to-date API when
Blender2.81 releases.
@Jason0214 Jason0214 merged commit 2617236 into godotengine:master Sep 3, 2019
@EzraT
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EzraT commented Sep 3, 2019

Many thanks!

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Option to use SpatialMaterials instead of the converted ShaderMaterials.
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