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Add file extension name to packed image if needed #239

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Jason0214
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Godot needs image extension name presented in order to recognize it. It
fix the issue on Linux platform when exporting material using image file
without extension name (it is valid on Linux).

Godot needs image extension name presented in order to recognize it. It
fix the issue on Linux platform when exporting material using image file
without extension name (it is valid on Linux).
@Jason0214 Jason0214 merged commit dab727b into godotengine:master Jul 31, 2019
@Jason0214 Jason0214 deleted the fix_unpacked_texture_extname branch August 4, 2019 20:14
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