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Team access mode appears to be broken, leading to some suspect behavior. Specifically, we currently ignore "NoAccess" when getting the min access for a team in
MinUnitAccessMode
.This means that if I set a team to only have write access for wiki page:
I will see the team has
team.AccessMode = write
:But adding any read access:
Moves the
team.AccessMode = read
:I ultimately suggest that we completely deprecate
team.AccessMode
, since it's not clear what that variable is used for now that team units exist. We should addteam.IsAdmin
andteam.IsOwner
flags instead, but I don't have the availability to take that on.