A general purpose Angry Birds modding tool
AB Studio is a WIP tool that aims to be able to edit every single file format used in Angry Birds games.
For now, it only edits AB Classic spritesheets (in both DAT and SHEET.JSON formats). Hence why windows say "AB Classic Studio" for now.
But hopefully, it'll one day support:
- Composprites
- Fonts
- Localization files
- More?
In order to build AB Studio, follow the following steps:
- Open the
ABStudio.sln
file in Visual Studio (both 2019 and 2022 were tested to work). - Depending of your usage, either run the tool in debug mode using the play icon the top, or change the building mode from
Debug
toRelease
in the combo box at the left side of the play button, and open theGenerate
toolbox (from the toolbar on the top) and click onGenerate solution
. - You will find your built executable in the
bin
folder in the project's directory, in the folder that corresponds to your building mode.
The tool is split in various editors that can be opened at any time using an input file.
All editors are independent and can be opened in as many instances as you wish.
Feel free to fork the repo and write editors for file formats that aren't supported yet, or to make fixes to existing ones.
Then, send a pull request. If your changes are of good quality, I'll merge them into the repo.
However, please be careful to keep the code's organization clean. There's no point in writing new things if it takes twice the amount of time to clean it up afterwards.
Check the LICENSE file.