Skip to content

Issues: getnamo/GlobalEventSystem-Unreal

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Author
Filter by author
Loading
Label
Filter by label
Loading
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Loading
Milestones
Filter by milestone
Loading
Assignee
Filter by who’s assigned
Sort

Issues list

First release enhancement New feature or request
#1 by getnamo was closed Nov 25, 2019
12 tasks done
Use case insensitive FName instead of FString question Further information is requested
#7 by Skylonxe was closed Apr 5, 2021
Question about Cross Map question Further information is requested
#12 by HeadClot was closed Apr 5, 2021
Fails to compile on UE 4.26 question Further information is requested
#13 by plamenterziev was closed Dec 14, 2020
LambdaListener needs to convert ptr to unique name bug Something isn't working
#16 by getnamo was closed Mar 9, 2021
Event listener skipped due to function not having matching parameters question Further information is requested
#21 by reisandbeans was closed Oct 29, 2021
feature request: support UE5 :-) question Further information is requested
#24 by raould was closed Jun 22, 2022
Value State
#26 by ClonJack was closed Jun 22, 2022
ProTip! Add no:assignee to see everything that’s not assigned.