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# Auto detect text files and perform LF normalization | ||
* text=auto |
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[Ll]ibrary/ | ||
[Tt]emp/ | ||
[Oo]bj/ | ||
[Bb]uild/ | ||
[Bb]uilds/ | ||
Assets/AssetStoreTools* | ||
|
||
# Visual Studio cache directory | ||
.vs/ | ||
|
||
# Autogenerated VS/MD/Consulo solution and project files | ||
ExportedObj/ | ||
.consulo/ | ||
*.csproj | ||
*.unityproj | ||
*.sln | ||
*.suo | ||
*.tmp | ||
*.user | ||
*.userprefs | ||
*.pidb | ||
*.booproj | ||
*.svd | ||
*.pdb | ||
*.opendb | ||
*.VC.db | ||
|
||
# Unity3D generated meta files | ||
*.pidb.meta | ||
*.pdb.meta | ||
|
||
# Unity3D Generated File On Crash Reports | ||
sysinfo.txt | ||
|
||
# Builds | ||
*.apk | ||
*.unitypackage |
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{ | ||
"version": "1.0", | ||
"components": [ | ||
"Microsoft.VisualStudio.Workload.ManagedGame" | ||
] | ||
} |
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Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
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%TAG !u! tag:unity3d.com,2011: | ||
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stringTagMap: {} | ||
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