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WebGL implementation of the original Carnivores game
My new personal portfolio based on webGL!
Sketches by creative coding with THREE.js.
ThingJS 3D Engine (t3d) is a lightweight, web-first, and extendable 3D rendering library.
Simple FPS written in ES6 and WebGL with random map generation.
a fresh, modern & lightweight HTML5 game engine
Lightweight JavaScript UI library built for the Onsight Editor.
Explore the lost treasures and shining stars of the 1990s! Find your favorite cartoons, TV shows, music albums, & more with easy filtering functionality. With Immemorial, stay up-to-date with all y…
Introducing the ultimate Raptor Media platform built with the latest and greatest technologies! I have used Next.js, Prisma, Tailwind CSS, and NextAuth with TypeScript to create a powerful and mode…
The official code repository for examples in the O'Reilly book 'Generative Deep Learning'
Source Codes for the book "Just React" by Hari Narayn
A simple 3D render engine for Computer Graphics course
A light, crispy, and delicious template engine 🍤
Hooks to leverage the web-animations API in under a kb
🚀 A modern, ES6 based, javascript structure for WebGL based projects with THREE.js!
🐳 Minimal event tracking on the client in 300 bytes.
⚡️ The fastest way to create pixel shaders.
A demo that demonstrates how a smooth WebGL transition can be realized using Phenomenon (based on three.js).
Get as many FPS as you need and amazing effects by rendering HTML/CSS in WebGL
A declarative, efficient, and flexible JavaScript library for building user interfaces.