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A Unity Plugin for synchronising internal assets with external files

C# 22 1 Updated Jan 1, 2023

Wet Shader

ShaderLab 29 6 Updated Jan 26, 2018
ShaderLab 1 Updated Sep 15, 2023

Sample projects for the Unity.CharacterController package

C# 228 41 Updated Nov 23, 2023

Dynamic Gore and Injuries system for Unity

C# 62 5 Updated Nov 30, 2020

The water rendering and physics system used in Vertigo 2

C# 155 8 Updated Jul 9, 2024

A LOD (Level of detail) implementation in Unity 5 for SkinnedMeshRenderers

C# 13 3 Updated Jul 14, 2017

OBS複数サイト同時配信プラグイン

C++ 3,304 469 Updated Jun 30, 2024

This asset allows users to view raycasts as the user fires them.

C# 146 14 Updated Jul 1, 2024

Provides a way to use BepInEx inside of the UnityEditor to hook into various internal functionalities.

C# 1 Updated Jul 4, 2024

Organizing tool for unity GameObjects

C# 1 Updated Apr 10, 2024

This is a unity package that aims to add useful features for unity like a SerializableDictionary, a safe Tag wrapper, Timers, Vector conversion and manipulation methods and more

C# 11 Updated Jan 21, 2024

A Unity Package for creating easy to use and highly customizable inventories and inventory`s UI

C# 152 20 Updated Mar 14, 2024

This package provides a component that allows easy modification/animation of material properties for Unity UI (uGUI) without the need for shader-specific custom components.

C# 80 3 Updated Jul 3, 2024

Collection of types made to be hidden from memory scanners such as Cheat Engine

C# 3 Updated Nov 5, 2022

C# script for the find closest object for an object in a zone.

C# 1 2 Updated Jun 24, 2024

Optimized NuGet package with minimum memory allocation designed to help you convert strings to name cases such as Pascal, Camel, Kebab, Snake, Macro, Train and Title

C# 4 Updated Jun 10, 2024

Adobe Illustrator's pen tool style bezier editor on Unity.

C# 160 30 Updated Aug 11, 2019

C# Cheat sheet for Unity

164 25 Updated Apr 12, 2024

A framework to easy implement raymarching in unity. Include lots of hash,noise,fbm,SDF,rotate functions

HLSL 160 29 Updated Apr 27, 2018

A singleton pattern implementation for Unity3d. Based on ScriptableObjects instead of the conventional MonoBehaviour approach.

C# 161 10 Updated Oct 1, 2020

SimpleURPToonLitOutlineExample

HLSL 161 23 Updated Feb 1, 2023

😀 Live2D VTuber, made by Unity and Cubism. This project is based on TCP socket, OpenCV and deep learning

Python 165 21 Updated Nov 6, 2023

Companion code for the Unity Style Transfer blog post, showcasing realtime style transfer using Barracuda.

C# 162 19 Updated Jun 24, 2022

An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.

C# 174 13 Updated May 19, 2024

The source-generator powered zero-allocation in-memory message passing library for Unity and .NET.

C# 172 8 Updated Jul 1, 2024

🍭 Custom Unity Components that are delightful

C# 161 7 Updated Apr 19, 2024

Fixed point math with 48.16 precision (based on lib by https://github.com/fholm)

C# 164 40 Updated Nov 15, 2021

Resemble's voice cloning engine within Unity

C# 163 26 Updated Feb 28, 2021

2d Delaunay triangulation with mesh refinement for Unity with Burst compiler

C# 172 14 Updated Jul 16, 2024
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