How does casting a spell work? #71
-
We are transitioning from tabletop simulator and regular pen&paper to foundry. Say i cast Stonestorm using 2 WP. I then add two "base" and press roll. Power level will be 2+Sixes which is correctly laid out. Say i cast Stonestorm with some small rocks as ingridient, how do i configure that? Do i add an additional base and a guaranteed success? Say i cast Stonestorm, using 2 WP, have it written down in my grimoir, using an ingridient, and safecasting it. I have no idea 🗡️ Can you help me understand base and guaranteed success? |
Beta Was this translation helpful? Give feedback.
Replies: 1 comment 2 replies
-
Hey there! I can understand this is a bit confusing. The system does not support adding these things in the dice roller. I have not reworked this part of the system yet, but I am working on adding functionality to the diceroller at the moment so this is definitely something I can look at.
Here you track the added power level from the ingredient separately. Auto Successes simply means you roll a 6 on the amount of dice, and assumes you spent the WP equal to the baseDice. An ingredient does not add a die, it simply increases the power level of the spell.
Like above you track the ingredient separately. Safecasting means you roll one less dice but still spend the WP so you track one more "power level" separately. So we are now at 2+ whatever is rolled by the dice roller. In other words, the way it was originally designed the dice roller is only there to determine what happens to the dice you roll as a result of casting the spell. It does NOT give you a final total power level of your spell. You add power levels gained from ingredients and safe casting to the power level rolled. Is that a clear answer? |
Beta Was this translation helpful? Give feedback.
Hey there!
I can understand this is a bit confusing. The system does not support adding these things in the dice roller. I have not reworked this part of the system yet, but I am working on adding functionality to the diceroller at the moment so this is definitely something I can look at.
Here you track the added power level from the ingredient separately. Auto Successes simply means you roll a 6 on the amount of dice, and assumes you spent the WP equal to the baseDice. An ingredient does not add a die, it simply increases the power level of the spell.