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//TODO: You win! or You lost! alert when game is finished (with rematch button)
//TODO: if there is a choice about which meeple to exchange from tower captures prompt the user to choose and populate meeple.tower.capture.exchangeType
//TODO: keep win/loss stats
//TODO: add a message to the game chat when a tile is discarded
var userGames =<%-JSON.stringify(user.activeGames) %>;
var userFriends =<%-JSON.stringify(user.friends) %>;