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These are F# solutions of Ninety-Nine Haskell Problems
A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator.
Elixir translations of Ninety-Nine Problems List
Repository for the book "Crafting Interpreters"
Learn C and build your own programming language in under 1000 lines of code!
Thor is a toolkit for building powerful command-line interfaces.
Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io
An oldschool sample-based music composition tool.
autogen bindings to Raylib 4.x and convenience wrappers on top. Requires use of `unsafe`
C# bindings for raylib, a simple and easy-to-use library to learn videogames programming
Sample code for frame timing control
Simulates a monitor (vsyncs and timing) so you can test various game loop timings to see how many missed or double frames your timing control method has
A valgrind mirror with latest macOS support
A simple and easy-to-use immediate-mode gui library
A simple and easy-to-use library to enjoy videogames programming
Gtk3 tutorial for ruby based on the official C version
A game engine made as part of the Kohi Game Engine series on YouTube (and Twitch!), where we make a game engine from the ground up using C and Vulkan.
F# re-implementation of VisUAL educational ARM assembler and simulator.