Skip to content
View francoiscoetzee85's full-sized avatar
🏠
Working from home
🏠
Working from home

Block or report francoiscoetzee85

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

ECS sample demonstrating an automated simulation of teams of spaceships fighting for the control of planets

C# 136 20 Updated Jul 11, 2024

The DOTS project used for the presentation Converting Your Game to DOTS

C# 668 204 Updated Apr 16, 2024

A repository of all the code to follow he DOTS training series by WAYN Games

C# 56 14 Updated Apr 14, 2024

ViewDiff generates high-quality, multi-view consistent images of a real-world 3D object in authentic surroundings. (CVPR2024).

Python 300 19 Updated Jul 26, 2024

A clay shader made in Unity 3D's ShaderGraph.

C# 22 Updated Dec 30, 2022

Handle and evaluate OSSO UKBiobank return

Python 20 Updated Feb 29, 2024

Unity template project optimised for Meta Quest devices.

C# 25 26 Updated Feb 15, 2024

A repo of small demos that assemble some of the well-known design patterns in Unity development to support the ebook "Level up your code with game programming patterns"

C# 1,459 225 Updated Jul 5, 2024

Floating Capsule Character Controller (Rigibody control)

TypeScript 385 52 Updated Aug 20, 2024

This Unity project is a very simple XR interactions example that implements grabbing and climbing using Unity's multiplatform APIs.

C# 14 3 Updated Sep 11, 2019

Example graphs for nxt.

Mathematica 6 1 Updated Feb 28, 2021

Sparse Localized Deformation Components

Python 79 20 Updated Dec 12, 2018

A stylised physics based character controller made in Unity 3D.

C# 170 25 Updated May 5, 2024

A stylised physics based character controller for Unity 3D.

C# 1 Updated Dec 17, 2021

Public backlog for MetaBuddy https://ratelimited.io/metabuddy

6 Updated Jun 17, 2021

An unofficial OpenAI Unity Package that aims to help you use OpenAI API directly in Unity Game engine.

C# 684 154 Updated Jul 18, 2024

C# as you know it but with Go-inspired tooling (small, selfcontained, and native executables)

C# 3,616 102 Updated Jun 28, 2024

A Unity project which can create hexagonal based globes.

C# 13 Updated Nov 26, 2022

Library of tech features used to realize the digital human from 'The Heretic' and 'Enemies'.

C# 521 90 Updated Sep 9, 2024

A collection of some of the neat math and physics tricks that I've collected over the last few years.

C# 4,237 403 Updated Aug 24, 2024

A Unity package that allows using an LED screen as a backdrop with camera frustum projection

C# 58 6 Updated Jun 20, 2023

Unity template for VR project

140 40 Updated Jan 24, 2022

A Unity Template that serves as a starting point for a Meta Quest 2 Project.

C# 9 2 Updated Aug 14, 2024

A comprehensive design patterns library implemented in C#, which covers various design patterns from the most commonly used ones to the lesser-known ones. Get familiar with and learn design pattern…

C# 1,992 205 Updated Jul 18, 2024

12 weeks, 26 lessons, 52 quizzes, classic Machine Learning for all

HTML 69,000 14,245 Updated Sep 11, 2024

A sample project using the Universal Render Pipeline that includes examples to demo latest ShaderGraph feature - MasterStack

ShaderLab 153 27 Updated Feb 18, 2021

Fur shader implementation for URP

HLSL 1,000 153 Updated Jan 5, 2023
Next