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Change compendiums to new inline damage syntax (Part 1) #8952

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4 changes: 2 additions & 2 deletions packs/abomination-vaults-bestiary/aller-rosk.json
Original file line number Diff line number Diff line change
Expand Up @@ -199,7 +199,7 @@
},
"category": "offensive",
"description": {
"value": "<p><strong>Requirements</strong> Aller is adjacent to a tattooed scrap of flesh or to the corpse of a creature that died within the last hour</p>\n<p>Aller devours a bite of flesh and regains [[/r 4d6[healing]]]{4d6 Hit Points}. If the piece of flesh was tattooed, he is also @UUID[Compendium.pf2e.conditionitems.Item.Quickened]{Quickened 1} and can use this extra action to make a jaws Strike.</p>\n<p>Aller then can't Consume Flesh for [[/br 1d4 #Consume Flesh Recharge]]{1d4 rounds}. He has one piece of tattooed flesh on his person.</p>"
"value": "<p><strong>Requirements</strong> Aller is adjacent to a tattooed scrap of flesh or to the corpse of a creature that died within the last hour</p>\n<p>Aller devours a bite of flesh and regains @Damage[4d6[healing]] Hit Points. If the piece of flesh was tattooed, he is also @UUID[Compendium.pf2e.conditionitems.Item.Quickened]{Quickened 1} and can use this extra action to make a jaws Strike.</p>\n<p>Aller then can't Consume Flesh for [[/br 1d4 #Consume Flesh Recharge]]{1d4 rounds}. He has one piece of tattooed flesh on his person.</p>"
},
"requirements": {
"value": ""
Expand Down Expand Up @@ -243,7 +243,7 @@
},
"category": "offensive",
"description": {
"value": "<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:22]</p>\n<hr />\n<p><strong>Stage 1</strong> carrier with no ill effect (1 day)</p>\n<p><strong>Stage 2</strong> [[/r 2d6[negative]]] damage and regains half as many Hit Points from all healing (1 day)</p>\n<p><strong>Stage 3</strong> as stage 2 (1 day)</p>\n<p><strong>Stage 4</strong> [[/r 2d6[negative]]] damage and gains no benefit from healing (1 day)</p>\n<p><strong>Stage 5</strong> as stage 4 (1 day)</p>\n<p><strong>Stage 6</strong> dead, and rises as a @UUID[Compendium.pf2e.pathfinder-bestiary.Actor.Ghoul] the next midnight.</p>"
"value": "<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:22]</p>\n<hr />\n<p><strong>Stage 1</strong> carrier with no ill effect (1 day)</p>\n<p><strong>Stage 2</strong> @Damage[2d6[negative]] damage and regains half as many Hit Points from all healing (1 day)</p>\n<p><strong>Stage 3</strong> as stage 2 (1 day)</p>\n<p><strong>Stage 4</strong> @Damage[2d6[negative]] damage and gains no benefit from healing (1 day)</p>\n<p><strong>Stage 5</strong> as stage 4 (1 day)</p>\n<p><strong>Stage 6</strong> dead, and rises as a @UUID[Compendium.pf2e.pathfinder-bestiary.Actor.Ghoul] the next midnight.</p>"
},
"requirements": {
"value": ""
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4 changes: 2 additions & 2 deletions packs/abomination-vaults-bestiary/augrael.json
Original file line number Diff line number Diff line change
Expand Up @@ -241,7 +241,7 @@
},
"category": "offensive",
"description": {
"value": "<p><strong>Requirements</strong> Augrael is adjacent to the corpse of an undead creature that was destroyed within the last hour.</p>\n<hr />\n<p><strong>Effect</strong> Augrael devours a chunk of the destroyed undead creature and regains [[/r 2d6[healing]]]{2d6 Hit Points}.</p>\n<p>He can regain Hit Points from any given corpse only once.</p>"
"value": "<p><strong>Requirements</strong> Augrael is adjacent to the corpse of an undead creature that was destroyed within the last hour.</p>\n<hr />\n<p><strong>Effect</strong> Augrael devours a chunk of the destroyed undead creature and regains @Damage[2d6[healing]] Hit Points.</p>\n<p>He can regain Hit Points from any given corpse only once.</p>"
},
"requirements": {
"value": ""
Expand Down Expand Up @@ -285,7 +285,7 @@
},
"category": "offensive",
"description": {
"value": "<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:20]</p>\n<hr />\n<p><strong>Stage 1</strong> carrier with no ill effect (1 day)</p>\n<p><strong>Stage 2</strong> [[/r 2d6[negative]]] damage and regains half as many Hit Points from all healing (1 day)</p>\n<p><strong>Stage 3</strong> as stage 2 (1 day)</p>\n<p><strong>Stage 4</strong> [[/r 2d6[negative]]] damage and gains no benefit from healing (1 day)</p>\n<p><strong>Stage 5</strong> as stage 4 (1 day)</p>\n<p><strong>Stage 6</strong> dead, and rises as a @UUID[Compendium.pf2e.pathfinder-bestiary.Actor.Ghoul] the next midnight.</p>"
"value": "<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:20]</p>\n<hr />\n<p><strong>Stage 1</strong> carrier with no ill effect (1 day)</p>\n<p><strong>Stage 2</strong> @Damage[2d6[negative]] damage and regains half as many Hit Points from all healing (1 day)</p>\n<p><strong>Stage 3</strong> as stage 2 (1 day)</p>\n<p><strong>Stage 4</strong> @Damage[2d6[negative]] damage and gains no benefit from healing (1 day)</p>\n<p><strong>Stage 5</strong> as stage 4 (1 day)</p>\n<p><strong>Stage 6</strong> dead, and rises as a @UUID[Compendium.pf2e.pathfinder-bestiary.Actor.Ghoul] the next midnight.</p>"
},
"requirements": {
"value": ""
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2 changes: 1 addition & 1 deletion packs/abomination-vaults-bestiary/befuddling-gas-trap.json
Original file line number Diff line number Diff line change
Expand Up @@ -80,7 +80,7 @@
"value": 11
},
"reset": "<p>After an hour, the trap deactivates; the gas disperses slowly, and the doors can be opened again. After 24 hours, the gas builds up and the trap can be triggered again.</p>",
"routine": "<p>(1 action) The gas intensifies. Each creature in the room must make a @Check[type:fortitude|dc:30].</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected and becomes temporarily immune to the gas for 1 hour, though if the creature has already been stupefied by the trap, that condition remains for its normal duration.</p>\n<p><strong>Success</strong> The creature is unaffected.</p>\n<p><strong>Failure</strong> The creature becomes @UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 1} for 24 hours. If the target is already stupefied, the condition value increases by 1 (to a maximum of stupefied 4) and the target takes [[/r 8d6[mental]]] damage.</p>\n<p><strong>Critical Effect</strong> As failure, except the target takes double the mental damage.</p>",
"routine": "<p>(1 action) The gas intensifies. Each creature in the room must make a @Check[type:fortitude|dc:30].</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected and becomes temporarily immune to the gas for 1 hour, though if the creature has already been stupefied by the trap, that condition remains for its normal duration.</p>\n<p><strong>Success</strong> The creature is unaffected.</p>\n<p><strong>Failure</strong> The creature becomes @UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 1} for 24 hours. If the target is already stupefied, the condition value increases by 1 (to a maximum of stupefied 4) and the target takes @Damage[8d6[mental]] damage.</p>\n<p><strong>Critical Effect</strong> As failure, except the target takes double the mental damage.</p>",
"source": {
"author": "",
"value": "Pathfinder #165: Eyes of Empty Death"
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6 changes: 3 additions & 3 deletions packs/abomination-vaults-bestiary/belcorra-haruvex.json
Original file line number Diff line number Diff line change
Expand Up @@ -873,7 +873,7 @@
}
},
"description": {
"value": "<p><strong>Area</strong> 20-foot burst adjacent to a flat surface</p>\n<hr />\n<p>Oily black tentacles rise up and attempt to capture creatures in the area. Make spell attack rolls against the Fortitude DC of each creature in the area. Any creature you succeed against is @UUID[Compendium.pf2e.conditionitems.Item.Grabbed] and takes 3d6 bludgeoning damage. Whenever a creature ends its turn in the area, the tentacles attempt to grab that creature if they haven't already, and they deal [[/r 1d6[bludgeoning]]] damage to any creature already Grabbed.</p>\n<p>The tentacles' Escape DC is equal to your spell DC. A creature can attack a tentacle in an attempt to release its grip. Its AC is equal to your spell DC, and it is destroyed if it takes 12 or more damage. Even if destroyed, additional tentacles continue to grow in the area until the duration ends. You can Dismiss the spell.</p>"
"value": "<p><strong>Area</strong> 20-foot burst adjacent to a flat surface</p>\n<hr />\n<p>Oily black tentacles rise up and attempt to capture creatures in the area. Make spell attack rolls against the Fortitude DC of each creature in the area. Any creature you succeed against is @UUID[Compendium.pf2e.conditionitems.Item.Grabbed] and takes 3d6 bludgeoning damage. Whenever a creature ends its turn in the area, the tentacles attempt to grab that creature if they haven't already, and they deal @Damage[1d6[bludgeoning]] damage to any creature already Grabbed.</p>\n<p>The tentacles' Escape DC is equal to your spell DC. A creature can attack a tentacle in an attempt to release its grip. Its AC is equal to your spell DC, and it is destroyed if it takes 12 or more damage. Even if destroyed, additional tentacles continue to grow in the area until the duration ends. You can Dismiss the spell.</p>"
},
"duration": {
"value": "1 minute"
Expand Down Expand Up @@ -3722,7 +3722,7 @@
}
},
"description": {
"value": "<p>You magically duplicate a spider's venomous sting. You deal 1d4 piercing damage to the touched creature and afflict it with spider venom. The target must attempt a Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes 1d4 poison damage.</p>\n<p><strong>Failure</strong> The target is afflicted with spider venom at stage 1.</p>\n<p><strong>Critical Failure</strong> The target is afflicted with spider venom at stage 2.</p>\n<hr />\n<p><strong>Spider Venom</strong> (poison)</p>\n<p><strong>Level 1;</strong></p>\n<p><strong>Maximum Duration</strong> 4 rounds.</p>\n<p><strong>Stage 1</strong> [[/r 1d4[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 1} (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 1d4[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 2} (1 round).</p>"
"value": "<p>You magically duplicate a spider's venomous sting. You deal 1d4 piercing damage to the touched creature and afflict it with spider venom. The target must attempt a Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes 1d4 poison damage.</p>\n<p><strong>Failure</strong> The target is afflicted with spider venom at stage 1.</p>\n<p><strong>Critical Failure</strong> The target is afflicted with spider venom at stage 2.</p>\n<hr />\n<p><strong>Spider Venom</strong> (poison)</p>\n<p><strong>Level 1;</strong></p>\n<p><strong>Maximum Duration</strong> 4 rounds.</p>\n<p><strong>Stage 1</strong> @Damage[1d4[poison]] damage and @UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 1} (1 round)</p>\n<p><strong>Stage 2</strong> @Damage[1d4[poison]] damage and @UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 2} (1 round).</p>"
},
"duration": {
"value": ""
Expand Down Expand Up @@ -4536,7 +4536,7 @@
},
"category": "offensive",
"description": {
"value": "<p>Belcorra stares at a creature she can see within 30 feet. The target takes [[/r 9d6[mental]]] damage (@Check[type:will|dc:33|basic:true] save).</p>\n<p>A creature that fails its save is also @UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 1} for 1 minute.</p>"
"value": "<p>Belcorra stares at a creature she can see within 30 feet. The target takes @Damage[9d6[mental]] damage (@Check[type:will|dc:33|basic:true] save).</p>\n<p>A creature that fails its save is also @UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 1} for 1 minute.</p>"
},
"requirements": {
"value": ""
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2 changes: 1 addition & 1 deletion packs/abomination-vaults-bestiary/beluthus.json
Original file line number Diff line number Diff line change
Expand Up @@ -1408,7 +1408,7 @@
},
"category": "offensive",
"description": {
"value": "<p>The devourer touches a creature within reach, dealing [[/r 8d6[negative]]] damage (@Check[type:fortitude|dc:26|basic:true] save). If a creature is slain by this attack, its soul becomes trapped within the devourer. While its soul is trapped, a creature can't be resurrected except by powerful magic such as a <em>@UUID[Compendium.pf2e.spells-srd.Item.Wish]</em> spell. Destroying the devourer or successfully counteracting Devour Soul (see spell deflection) releases the soul. The devourer can hold only one soul at a time.</p>\n<p>A soul has 5 soul charges per level of the originating creature (see the soul spells ability below). The devourer can expend these charges to cast spells. If the soul is freed and the creature returns to life, the creature is @UUID[Compendium.pf2e.conditionitems.Item.Drained]{Drained 1} for every 5 soul charges expended. If reduced to 0 soul charges, the soul is consumed and can be restored to life only by powerful magic such as <em>wish</em>.</p>"
"value": "<p>The devourer touches a creature within reach, dealing @Damage[8d6[negative]] damage (@Check[type:fortitude|dc:26|basic:true] save). If a creature is slain by this attack, its soul becomes trapped within the devourer. While its soul is trapped, a creature can't be resurrected except by powerful magic such as a <em>@UUID[Compendium.pf2e.spells-srd.Item.Wish]</em> spell. Destroying the devourer or successfully counteracting Devour Soul (see spell deflection) releases the soul. The devourer can hold only one soul at a time.</p>\n<p>A soul has 5 soul charges per level of the originating creature (see the soul spells ability below). The devourer can expend these charges to cast spells. If the soul is freed and the creature returns to life, the creature is @UUID[Compendium.pf2e.conditionitems.Item.Drained]{Drained 1} for every 5 soul charges expended. If reduced to 0 soul charges, the soul is consumed and can be restored to life only by powerful magic such as <em>wish</em>.</p>"
},
"requirements": {
"value": ""
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2 changes: 1 addition & 1 deletion packs/abomination-vaults-bestiary/blast-tumbler.json
Original file line number Diff line number Diff line change
Expand Up @@ -16,7 +16,7 @@
},
"category": null,
"description": {
"value": "<p><strong>Trigger</strong> A non‑undead creature opens the door or critically fails an attempt to disarm or dispel the rune</p>\n<hr />\n<p><strong>Effect</strong> A 30‑foot cone of force issues forth from the lock. Creatures within the cone must succeed a @Check[type:fortitude|dc:29|basic:true] saving throw or take [[/r 8d12[force]]] damage. Those who fail the save are pushed 10 feet, and those who critically fail are pushed 20 feet and are @UUID[Compendium.pf2e.conditionitems.Item.Stunned]{Stunned 2}.</p>"
"value": "<p><strong>Trigger</strong> A non‑undead creature opens the door or critically fails an attempt to disarm or dispel the rune</p>\n<hr />\n<p><strong>Effect</strong> A 30‑foot cone of force issues forth from the lock. Creatures within the cone must succeed a @Check[type:fortitude|dc:29|basic:true] saving throw or take @Damage[8d12[force]] damage. Those who fail the save are pushed 10 feet, and those who critically fail are pushed 20 feet and are @UUID[Compendium.pf2e.conditionitems.Item.Stunned]{Stunned 2}.</p>"
},
"requirements": {
"value": ""
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