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Add automation for Ankhrav Duster (#15085)
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simonward authored Jun 17, 2024
1 parent 391b466 commit ca08474
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45 changes: 45 additions & 0 deletions packs/equipment-effects/effect-caustic-jabs.json
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{
"_id": "0YkzZEywOgVdcMHc",
"img": "icons/weapons/fist/fist-knuckles-brass.webp",
"name": "Effect: Caustic Jabs",
"system": {
"description": {
"value": "<p>Granted by @UUID[Compendium.pf2e.equipment-srd.Item.Ankhrav Duster]</p>\n<p>Your Strikes with the <em>ankhrav duster</em> deal an additional 1d6 persistent acid damage.</p>"
},
"duration": {
"expiry": "turn-end",
"sustained": false,
"unit": "rounds",
"value": 1
},
"level": {
"value": 4
},
"publication": {
"license": "ORC",
"remaster": true,
"title": "Pathfinder Howl of the Wild"
},
"rules": [
{
"category": "persistent",
"damageType": "acid",
"diceNumber": 1,
"dieSize": "d6",
"key": "DamageDice",
"selector": "ankhrav-duster-damage"
}
],
"start": {
"initiative": null,
"value": 0
},
"tokenIcon": {
"show": true
},
"traits": {
"value": []
}
},
"type": "effect"
}
13 changes: 10 additions & 3 deletions packs/equipment/ankhrav-duster.json
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{
"_id": "nymtBfivudt7t75q",
"img": "systems/pf2e/icons/default-icons/weapon.svg",
"img": "icons/weapons/fist/fist-knuckles-brass.webp",
"name": "Ankhrav Duster",
"system": {
"baseItem": "knuckle-duster",
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"die": "d4"
},
"description": {
"value": "<p>Acid drips from the ankhrav mandibles protruding from this +1 knuckle duster. Strikes with this weapon deal an additional @Damage[1[acid]] damage.</p>\n<p><strong>Activate—Caustic Jabs</strong> <span class=\"action-glyph\">1</span> (concentrate)</p>\n<p><strong>Frequency</strong> once per hour</p>\n<hr />\n<p><strong>Effect</strong> Until the end of your next turn, your Strikes with the ankhrav duster deal an additional 1d6 persistent acid damage.</p>\n<hr />\n<p><strong>Craft Requirements</strong> The initial raw materials must include the mandibles of an ankhrav.</p>"
"value": "<p>Acid drips from the ankhrav mandibles protruding from this <em>+1 @UUID[Compendium.pf2e.equipment-srd.Item.Knuckle Duster]</em>. Strikes with this weapon deal an additional 1 acid damage.</p><hr /><p><strong>Activate—Caustic Jabs</strong> <span class=\"action-glyph\">1</span> (concentrate)</p>\n<p><strong>Frequency</strong> once per hour</p>\n<p><strong>Effect</strong> Until the end of your next turn, your Strikes with the <em>ankhrav duster</em> deal an additional 1d6 persistent acid damage.</p>\n<p>@UUID[Compendium.pf2e.equipment-effects.Item.Effect: Caustic Jabs]</p><hr /><p><strong>Craft Requirements</strong> The initial raw materials must include the mandibles of an ankhrav.</p>"
},
"group": "brawling",
"hardness": 0,
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"reload": {
"value": null
},
"rules": [],
"rules": [
{
"damageType": "acid",
"key": "FlatModifier",
"selector": "{item|id}-damage",
"value": 1
}
],
"runes": {
"potency": 1,
"property": [],
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2 changes: 1 addition & 1 deletion packs/equipment/hive-mother-bottle.json
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"containerId": null,
"damage": null,
"description": {
"value": "<p><strong>Activate</strong> <span class=\"action-glyph\">2</span> (manipulate)</p>\n<hr />\n<p>This bottle is packed with dirt, though the shrunken corpse of an ankhrav hive mother is buried within. When you open the bottle, the effigy of a Huge ankhrav hive mother emerges, burrows up to 20 feet, and then erupts from the ground spraying acid, creating a 15-foot-by-15-foot pit that's 10 feet deep. Creatures standing in this area take 6d6 acid damage and @Damage[1d6[persistent,acid]] damage (DC 24 basic Reflex save). A success or critical success means the creature also leaps to safety, landing in the nearest space adjacent to the pit. A failure or critical failure means the creature falls into the pit. Climbing out of the pit requires a successful DC 22 Athletics check.</p>\n<hr />\n<p><strong>Craft Requirements</strong> Supply the corpse of an ankhrav hive mother.</p>"
"value": "<p><strong>Activate</strong> <span class=\"action-glyph\">2</span> (manipulate)</p><hr /><p>This bottle is packed with dirt, though the shrunken corpse of an ankhrav hive mother is buried within. When you open the bottle, the effigy of a Huge ankhrav hive mother emerges, burrows up to 20 feet, and then erupts from the ground spraying acid, creating a @Template[type:square|distance:15]{15-foot-by-15-foot} pit that's 10 feet deep. Creatures standing in this area take @Damage[6d6[acid],1d6[persistent,acid]]{6d6 acid damage and 1d6 persistent acid damage} (@Check[type:reflex|dc:24|basic:true] save). A success or critical success means the creature also leaps to safety, landing in the nearest space adjacent to the pit. A failure or critical failure means the creature falls into the pit. Climbing out of the pit requires a successful @Check[type:athletics|dc:22] check.</p><hr /><p><strong>Craft Requirements</strong> Supply the corpse of an ankhrav hive mother.</p>"
},
"hardness": 0,
"hp": {
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2 changes: 1 addition & 1 deletion packs/equipment/sargassum-phial.json
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"containerId": null,
"damage": null,
"description": {
"value": "<p><strong>Activate</strong> <span class=\"action-glyph\">2</span> (manipulate)</p>\n<hr />\n<p>A layer of vapor swirls just below the surface of this glass container holding a large, dried heap of fungal-encrusted seaweed. You can throw the phial up to 30 feet when you Activate it. When opened or thrown, a Medium sargassum heap effigy reconstitutes to release a hallucinogenic cloud in a @Template[type:emanation|distance:15], forcing each creature to attempt a DC 20 Fortitude save. On a failure, a creature rolls 1d4 to determine what it is hallucinating for the next [[/br 1d4 #rounds]]{1d4 rounds} (unless otherwise noted). At the beginning of their turn, an affected creature attempts a new save.</p>\n<p><strong>1</strong> The target thinks they are sinking through the floor. It falls @UUID[Compendium.pf2e.conditionitems.Item.Prone] and spends 1 action on its next turn flailing its limbs as if attempting to swim.</p>\n<p><strong>2</strong> The target thinks an item they are holding turns into a viper. The target Releases the item and spends its next turn @UUID[Compendium.pf2e.conditionitems.Item.Fleeing] from it.</p>\n<p><strong>3</strong> The target thinks they have shrunk to 1/10 their normal size. For 1 round, it is @UUID[Compendium.pf2e.conditionitems.Item.Slowed]{Slowed 2}, @UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 2}, and takes a –10-foot status penalty to its Speed.</p>\n<p><strong>4</strong> The target believes they are melting. It drops everything it's holding and becomes @UUID[Compendium.pf2e.conditionitems.Item.Slowed]{Slowed 2} and @UUID[Compendium.pf2e.conditionitems.Item.Clumsy]{Clumsy 2} for 1 round.</p>\n<hr />\n<p><strong>Craft Requirements</strong> Supply the corpse of a sargassum heap.</p>"
"value": "<p><strong>Activate</strong> <span class=\"action-glyph\">2</span> (manipulate)</p><hr /><p>A layer of vapor swirls just below the surface of this glass container holding a large, dried heap of fungal-encrusted seaweed. You can throw the phial up to 30 feet when you Activate it. When opened or thrown, a Medium sargassum heap effigy reconstitutes to release a hallucinogenic cloud in a @Template[type:emanation|distance:15], forcing each creature to attempt a @Check[type:fortitude|dc:20] save. On a failure, a creature rolls [[/r 1d4 #hallucination]] to determine what it is hallucinating for the next [[/br 1d4 #rounds]]{1d4 rounds} (unless otherwise noted). At the beginning of their turn, an affected creature attempts a new save.</p>\n<p><strong>1</strong> The target thinks they are sinking through the floor. It falls @UUID[Compendium.pf2e.conditionitems.Item.Prone] and spends 1 action on its next turn flailing its limbs as if attempting to swim.</p>\n<p><strong>2</strong> The target thinks an item they are holding turns into a viper. The target Releases the item and spends its next turn @UUID[Compendium.pf2e.conditionitems.Item.Fleeing] from it.</p>\n<p><strong>3</strong> The target thinks they have shrunk to 1/10 their normal size. For 1 round, it is @UUID[Compendium.pf2e.conditionitems.Item.Slowed]{Slowed 2}, @UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 2}, and takes a –10-foot status penalty to its Speed.</p>\n<p><strong>4</strong> The target believes they are melting. It drops everything it's holding and becomes slowed 2 and @UUID[Compendium.pf2e.conditionitems.Item.Clumsy]{Clumsy 2} for 1 round.</p><hr /><p><strong>Craft Requirements</strong> Supply the corpse of a sargassum heap.</p>"
},
"hardness": 0,
"hp": {
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