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Brush up held items for Howl of the Wild (#15242)
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simonward committed Jun 25, 2024
1 parent 65d3e44 commit 762daa4
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14 changes: 12 additions & 2 deletions packs/equipment/arachnolute.json
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Expand Up @@ -9,7 +9,7 @@
},
"containerId": null,
"description": {
"value": "<p>The strings of this spider-shaped lute are made from the webbing of a goliath spider and the tuning pegs are crafted from the spider's spinnerets. An arachnolute grants you a +2 item bonus to Performance checks while playing music with the instrument.</p>\n<p><strong>Activate—Web Chord</strong> <span class=\"action-glyph\">2</span> (manipulate)</p>\n<p><strong>Frequency</strong> once per hour</p>\n<hr />\n<p><strong>Effect</strong> Sticky webbing sprays in a @Template[type:cone|distance:30] as you strum the lute's strings. Each creature in the area of the webbing is @UUID[Compendium.pf2e.conditionitems.Item.Immobilized] unless it succeeds at a @Check[type:reflex|dc:29] save.</p>\n<hr />\n<p><strong>Craft Requirements</strong> The initial materials must include the spinnerets of a goliath spider, as well as a spool of its webbing.</p>"
"value": "<p>The strings of this spider-shaped lute are made from the webbing of a goliath spider and the tuning pegs are crafted from the spider's spinnerets. An arachnolute grants you a +2 item bonus to Performance checks while playing music with the instrument.</p><hr /><p><strong>Activate—Web Chord</strong> <span class=\"action-glyph\">2</span> (manipulate)</p>\n<p><strong>Frequency</strong> once per hour</p>\n<p><strong>Effect</strong> Sticky webbing sprays in a @Template[type:cone|distance:30] as you strum the lute's strings. Each creature in the area of the webbing is @UUID[Compendium.pf2e.conditionitems.Item.Immobilized] unless it succeeds at a @Check[type:reflex|dc:29] save.</p><hr /><p><strong>Craft Requirements</strong> The initial materials must include the spinnerets of a goliath spider, as well as a spool of its webbing.</p>"
},
"hardness": 0,
"hp": {
Expand All @@ -34,7 +34,17 @@
"title": "Pathfinder Howl of the Wild"
},
"quantity": 1,
"rules": [],
"rules": [
{
"key": "FlatModifier",
"predicate": [
"playing"
],
"selector": "performance",
"type": "item",
"value": 2
}
],
"size": "med",
"traits": {
"rarity": "uncommon",
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14 changes: 12 additions & 2 deletions packs/equipment/cauthooj-bagpipes.json
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Expand Up @@ -9,7 +9,7 @@
},
"containerId": null,
"description": {
"value": "<p>The main portion of this set of bagpipes is fashioned from the dried skin of a cauthooj, with the feathers still attached. The bird's vocal cords are crafted into the instrument's reeds. The pipes grant a +2 item bonus to Performance checks while playing music with them.</p>\n<p><strong>Activate—Disorienting Fugue</strong> <span class=\"action-glyph\">2</span>(auditory, incapacitation, manipulation, mental)</p>\n<p><strong>Frequency</strong> once per hour</p>\n<hr />\n<p><strong>Effect</strong> You play several notes on the pipes, quickly altering their pitch and tone. Each creature within a @Template[type:emanation|distance:20] must attempt a @Check[type:will|dc:31] save to resist the song. Creatures that attempt this save become temporarily immune to Disorienting Fugue for 1 minute.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and its temporary immunity to Disorienting Fugue increases to 1 hour.</p>\n<p><strong>Success</strong> The target is unaffected.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.Item.Confused] for 1 round.</p>\n<p><strong>Critical Failure</strong> The target is confused for 1 round and immediately attacks itself (in the normal fashion for attacking oneself while confused). This Strike doesn't give the creature a flat check to recover from the confusion.</p>\n<p><strong>Activate—Throw Song</strong> <span class=\"action-glyph\">R</span> (auditory, mental)</p>\n<p><strong>Trigger</strong> A creature within 30 feet attempts a melee Strike against you or an ally</p>\n<hr />\n<p><strong>Effect</strong> You let loose a staccato chirp from the pipes that appears to come from somewhere else. The triggering creature must attempt a @Check[type:will|dc:31] save. On a failure, the creature redirects the Strike to another creature of your choice within reach of the melee Strike. If no other creatures are within range, the affected creature instead takes a –2 penalty to the Strike.</p>\n<hr />\n<p><strong>Craft Requirements</strong> The initial raw materials must include the skin and vocal cords of a cauthooj (Monster Core 53).</p>"
"value": "<p>The main portion of this set of bagpipes is fashioned from the dried skin of a cauthooj, with the feathers still attached. The bird's vocal cords are crafted into the instrument's reeds. The pipes grant a +2 item bonus to Performance checks while playing music with them.</p><hr /><p><strong>Activate—Disorienting Fugue</strong> <span class=\"action-glyph\">2</span>(auditory, incapacitation, manipulation, mental)</p>\n<p><strong>Frequency</strong> once per hour</p>\n<p><strong>Effect</strong> You play several notes on the pipes, quickly altering their pitch and tone. Each creature within a @Template[type:emanation|distance:20] must attempt a @Check[type:will|dc:31|traits:auditory,incapacitation,mental] save to resist the song. Creatures that attempt this save become temporarily immune to Disorienting Fugue for 1 minute.</p><hr /><p><strong>Critical Success</strong> The target is unaffected and its temporary immunity to Disorienting Fugue increases to 1 hour.</p>\n<p><strong>Success</strong> The target is unaffected.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.Item.Confused] for 1 round.</p>\n<p><strong>Critical Failure</strong> The target is confused for 1 round and immediately attacks itself (in the normal fashion for attacking oneself while confused). This Strike doesn't give the creature a flat check to recover from the confusion.</p><hr /><p><strong>Activate—Throw Song</strong> <span class=\"action-glyph\">R</span> (auditory, mental)</p>\n<p><strong>Trigger</strong> A creature within 30 feet attempts a melee Strike against you or an ally</p>\n<p><strong>Effect</strong> You let loose a staccato chirp from the pipes that appears to come from somewhere else. The triggering creature must attempt a @Check[type:will|dc:31|traits:auditory,mental] save. On a failure, the creature redirects the Strike to another creature of your choice within reach of the melee Strike. If no other creatures are within range, the affected creature instead takes a –2 penalty to the Strike.</p><hr /><p><strong>Craft Requirements</strong> The initial raw materials must include the skin and vocal cords of a cauthooj.</p>"
},
"hardness": 0,
"hp": {
Expand All @@ -34,7 +34,17 @@
"title": "Pathfinder Howl of the Wild"
},
"quantity": 1,
"rules": [],
"rules": [
{
"key": "FlatModifier",
"predicate": [
"playing"
],
"selector": "performance",
"type": "item",
"value": 2
}
],
"size": "med",
"traits": {
"rarity": "uncommon",
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24 changes: 21 additions & 3 deletions packs/equipment/flash-beetle-lantern.json
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
{
"_id": "vk8ruSuKiv6pUtlK",
"img": "systems/pf2e/icons/default-icons/equipment.svg",
"img": "icons/magic/light/light-lantern-lit-white.webp",
"name": "Flash Beetle Lantern",
"system": {
"baseItem": null,
Expand All @@ -9,7 +9,7 @@
},
"containerId": null,
"description": {
"value": "<p>This unassuming hooded lantern contains a mass of flash beetle eggs suspended in a magical solution. It sheds light on a 45-foot radius (and dim light in the next 45 feet).</p>\n<p><strong>Activate—Spotlight</strong> <span class=\"action-glyph\">1</span> (light, manipulate, visual)</p>\n<p><strong>Frequency</strong> once per day</p>\n<hr />\n<p><strong>Effect</strong> Flipping a @UUID[Compendium.pf2e.conditionitems.Item.Concealed] lever in the lantern's handle triggers a small current to pass through the solution. The eggs brighten and emit a series of brilliant flashes in a @Template[type:cone|distance:30]. Each creature in the area of effect must attempt a @Check[type:fortitude|dc:18] save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.Item.Dazzled] for 1 round.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.Item.Blinded] for 1 round.</p>\n<p><strong>Critical Failure</strong> The creature is blinded for 1 minute.</p>\n<hr />\n<p><strong>Craft Requirements</strong> The initial raw materials must include the eggs of a flash beetle.</p>"
"value": "<p>This unassuming hooded lantern contains a mass of flash beetle eggs suspended in a magical solution. It sheds light on a 45-foot radius (and dim light in the next 45 feet).</p><hr /><p><strong>Activate—Spotlight</strong> <span class=\"action-glyph\">1</span> (light, manipulate, visual)</p>\n<p><strong>Frequency</strong> once per day</p>\n<p><strong>Effect</strong> Flipping a concealed lever in the lantern's handle triggers a small current to pass through the solution. The eggs brighten and emit a series of brilliant flashes in a @Template[type:cone|distance:30]. Each creature in the area of effect must attempt a @Check[type:fortitude|dc:18|traits:light,visual] save.</p><hr /><p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.Item.Dazzled] for 1 round.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.Item.Blinded] for 1 round.</p>\n<p><strong>Critical Failure</strong> The creature is blinded for 1 minute.</p><hr /><p><strong>Craft Requirements</strong> The initial raw materials must include the eggs of a flash beetle.</p>"
},
"hardness": 0,
"hp": {
Expand All @@ -34,7 +34,25 @@
"title": "Pathfinder Howl of the Wild"
},
"quantity": 1,
"rules": [],
"rules": [
{
"key": "TokenLight",
"value": {
"animation": {
"intensity": 2,
"speed": 8,
"type": "pulse"
},
"bright": 45,
"color": "#fff9a3",
"dim": 90
}
},
{
"key": "TokenEffectIcon",
"value": "icons/magic/light/light-lantern-lit-white.webp"
}
],
"size": "med",
"traits": {
"rarity": "uncommon",
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