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Pull requests: forerunnergames/coa

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Pull requests list

Make ice maze climbable.
#19 by knightofiam was merged Aug 17, 2021 Loading…
Fix build job names.
#18 by knightofiam was merged Aug 16, 2021 Loading…
Fix CI double release issue.
#17 by knightofiam was merged Aug 16, 2021 Loading…
Butterflies, seasons, & music - oh my!
#16 by knightofiam was merged Aug 16, 2021 Loading…
Add build status badge to README.
#15 by knightofiam was merged Jun 30, 2021 Loading…
Fix ice cliffs bug.
#14 by knightofiam was merged Jun 30, 2021 Loading…
Fix state machine reset bug.
#13 by knightofiam was merged Jun 30, 2021 Loading…
Cleanup
#12 by knightofiam was merged Jun 26, 2021 Loading…
Upgrade firebelley/godot-export to 2.7.0.
#11 by knightofiam was merged Apr 21, 2021 Loading…
Merge develop into master
#10 by knightofiam was merged Apr 21, 2021 Loading…
Use state machine for player logic.
#9 by knightofiam was closed Apr 21, 2021 Loading…
Add foam spray to bottom of waterfall.
#8 by knightofiam was merged Dec 12, 2020 Loading…
Update Godot Mono to 3.2.3.
#7 by knightofiam was merged Dec 12, 2020 Loading…
Add waterfall & some sound effects.
#6 by knightofiam was merged Dec 10, 2020 Loading…
Fix deployment bug.
#5 by knightofiam was merged Dec 2, 2020 Loading…
Fix deployment bug.
#4 by knightofiam was merged Dec 2, 2020 Loading…
Add initial CI workflow.
#3 by knightofiam was merged Dec 2, 2020 Loading…
Create csproj & sln, update main scene file.
#2 by knightofiam was merged Nov 29, 2020 Loading…
Implement basic physics.
#1 by knightofiam was merged Nov 29, 2020 Loading…
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