Stars
Awesome multilingual OCR toolkits based on PaddlePaddle (practical ultra lightweight OCR system, support 80+ languages recognition, provide data annotation and synthesis tools, support training and…
Depth-Aware Video Frame Interpolation (CVPR 2019)
Stable Diffusion web UI
Go implementation of the Ethereum protocol
Official C++ implementation of the Six Domain Chain
A Docker image for creation protobuf files compatible with LayaAir(Layabox).
A Header-Only cross-platform C++ TCP network library . We can use vcpkg(https://github.com/Microsoft/vcpkg/tree/master/ports/brynet) install brynet.
used XML auto create lua and C++ relevance code and test code
A core library of ArkGameFrame client written by c#,It manage game data mode,manage game config and suport some common function. can be used to Game client。if you want see game client demo,you can …
A core library of ArkGameFrame client written by c#,Include managing Player Net object , difining game msg to server,handling logic msg from serer can be used to Game client。if you want see game cl…
A fast,Light weight,easy-using net client written by c#.It is designed to develop real time multiplayer game in Unity3d, you can conveniently develop your game net module.
a read write lock , cross platform for windows and linux
📚 Freely available programming books
Event-driven network library for multi-threaded Linux server in C++11
An Unity3D client to show how to use Unity3D and ARK to create a network game.
A modern C++ network library for developing high performance network services in TCP/UDP/HTTP protocols.