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A refreshingly simple data-driven game engine built in Rust
O-MVLL is a LLVM-based obfuscator for native code (Android & iOS)
⚡ Automatically decrypt encryptions without knowing the key or cipher, decode encodings, and crack hashes ⚡
刷算法全靠套路,认准 labuladong 就够了!English version supported! Crack LeetCode, not only how, but also why.
The main repository for the FidelityFX SDK.
flwmxd / librw-vulkan-RT
Forked from aap/librwA re-implementation of the RenderWare Graphics engine(vulkan porting and Raytracing support)
《代码随想录》LeetCode 刷题攻略:200道经典题目刷题顺序,共60w字的详细图解,视频难点剖析,50余张思维导图,支持C++,Java,Python,Go,JavaScript等多语言版本,从此算法学习不再迷茫!🔥🔥 来看看,你会发现相见恨晚!🚀
《Hello 算法》:动画图解、一键运行的数据结构与算法教程。支持 Python, Java, C++, C, C#, JS, Go, Swift, Rust, Ruby, Kotlin, TS, Dart 代码。简体版和繁体版同步更新,English version ongoing
Hybrid GI solution, based on DDGI ( include Ray-Tracing and SDF-Tracing )
This project is base on the MIT OpenCourseWare to implement the paper Surface Simplification Using Quadric Error Metrics to simplify the mesh on the OpenGL rendering.
MapleStory implementation build with early stage MapleEngine
Ndk-Bridge is desgined for simplifying ndk to java calls.
stb single-file public domain libraries for C/C++
An improved server based on MapleSolaxia (v83 MapleStory private server)
A curated list of awesome Android UI/UX libraries
Custom Firmware 3.65 HENkaku Ensō Updater for PS Vita