đź’»
Coding from home, stay safe !
Game Developer
working at Mino Games.
Former Game Programmer @ C.E.R.N.
- Montréal, Québec, Canada
- https://filipe-antunes-da-silva.com
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Game-Programming-Maths-GPM-
Game-Programming-Maths-GPM- PublicThe C++ Math library we developped for our Game Engines. It contains Vectors (2, 3, 4) Matrices (3x3 and 4x4) and Quaternions.
HTML
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Animation-Programming
Animation-Programming PublicGiving life to an Unreal mannequin with bones, animation keyframes and some shader work
C++
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Multithreaded-Parser
Multithreaded-Parser PublicIn this project, I reused my 1st year OpenGL Game Engine and multrithreaded a ResourceManager to load objects with my own .obj parser
C
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PanzerLeague
PanzerLeague PublicA local multiplayer (2-4 players) tank game where you shoot at a bigger distance depending on your speed, in a cardboard/toy universe.
C#
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